Items

Items are part of Mages of Mystralia and Zia can find various of them during her adventure. Most notable probably are the wands but also the quest-related items.

Wands

 * Apprentice Stick - is the first wand given by the mentor.
 * Igni Wand - wand that improves igni spells while ignoring fire resistance of the enemies
 * Aqua Wand - wand that ignores water resistance and adds a slow effect to aqua spells
 * Gaea Wand - wand that improves gaea spells and ignores earth resistance of the enemies
 * Aura Wand - wand that improves aura spells and ignores air resistance of the enemies
 * Life Staff - wand that replenishes life, when hurting enemies
 * Negation Scepter - wand that ignores elemental resistance of enemies, but reduces overall damage
 * Soul Scepter - a wand that significally increases spell damage but consumes Soulbeads with every spell cast
 * Rod of the Berserker - wand, that does more damage the more Zia is hurt
 * Trial Wand - Significantly increases mana regeneration
 * Spellbook

Consumables and Currency

 * Mana Charm - is an item made from Magic Lily and Soulbeads. It is used to regain Mana.
 * Green Soulbeads - are very common in Mystralia and were used as a reagent, but now as a currency.
 * Purple Soulbeads - a rather uncommon, potent reagent
 * Magic Lily Bulb - one can plant it in a garden.
 * Scarab - is an item that can be bought from special people, it will regenerate Zia's health once fully.

Essences and Upgrades

 * Essence of Igni - Element essence, that let Zia change the Element of a spell to actus
 * Essence of Aqua - Element essence, that let Zia change the Element of a spell to aqua
 * Essence of Gaea - Element essence, that let Zia change the Element of a spell to gaea
 * Essence of Aura - Element essence, that let Zia change the Element of a spell to aura
 * Archmage's Robe - robe infused with protective magic
 * Portal Stone - let Zia use the Teleportation Anchors to travel
 * Sky Shard - needed by the mages for their tech, can be used later on the Sky Shard Door in The Rise

Elixirs

 * Mystralian Elixir - permanent health and mana increase
 * Wood Wretch Elexir - permanent health and mana increase
 * Ice Lizard Elixir - permanent health and mana increase
 * Afterlife Elixir - permanent health and mana increase
 * Ghost Queen Elixir - permanent health and mana increase

Quest related

 * Bag of Wares - various wares were stolen by Goblins, the player should return the wares to Rachel.
 * Token - given by Jeff in return of giving him Soulbeads to buy a new Cauldron for his wife
 * Flowers - given by the guy on the peer to deliver to the traveling merchant Anna.
 * Hot Bread - needed for the beggar quest at the Market Place of the Mystralia Castle.
 * Badge - lost by the guard in front of the Graveyard's entrance above Mystralia Castle.
 * Bottle of spirits - needed to catch the three evil spirits awakened after completing the Tomb of the Mage Kings
 * Boar Meat - needed for the Fisherman Quest in the Highlands to lure out the hidden Goblins
 * Broken Pitchfork - Pitchfork borrowed by the Farmer in the Highlands of his cousin in Greyleaf
 * Broken Portal Stone - used to get back to The Winding Glade (got from the beggar quest)
 * Chunk of Metal - Metal needed to repair the Broken Pitchfork of the Farmer's Quest
 * Farmer's Pitchfork - repaired pitchfork belonging to Farmer Xavier (Farmer's Quest)