Spellbook

The Spellbook, which Zia gets at the beginning in The Winding Glades and will talk with her throughout the game, contains the 4 categories of spells

Immedi (Meelee) Base element: electric [Allows for instantaneous spells, such as slashes and explosions.]

Actus (Mines, Projectile) Base element: fire [Allows for spells with conditional durations, such as mines and projectilies.]

Creo (Bridges, Walls) Base element: ice [Allows for spells with a durable effect, such as ice bridges and fire walls.]

Ego (casted on Zia) Base element: wind [Allows for spells affecting one's self, such as shields and fast movement.]

Further in the game it will be possible to change the base elements and create different effects of the same crafted spell.